[TOOL] Gemix Game Maker Bundle (ENG) 1.3 (Obsolete)

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[TOOL] Gemix Game Maker Bundle (ENG) 1.3 (Obsolete)

Postby g1tp111ricard8 » Fri Aug 30, 2013 2:19 am

Note:

To get the lastest version of Gemix Game Maker, you can do it through the next link:

[http://www.gemixstudio.com/forums/viewtopic.php?f=153&t=5758]Gemix Game Maker[/url]
Last edited by g1tp111ricard8 on Thu Jun 05, 2014 5:26 am, edited 6 times in total.
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Re: [TOOL] Gemix Game Maker Bundle (ENG) 1.1

Postby g1tp111ricard8 » Fri Sep 06, 2013 5:24 am

Uploaded new version, which fixes a bug at the time of publishing the Assets, and the PRG Editor's "Split" functionality has been added (see attached). The InteractiveDesktop also corrects some errors at the time of loading the projects. Finally it has separate installers so do not have to install all the projects, only the binaries updated to 1.1

Best regards...
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Re: [TOOL] Gemix Game Maker Bundle (ENG) 1.1

Postby g1tp111ricard8 » Sat Sep 07, 2013 2:13 am

I've reuploaded the new verson correcting the math module, and I have reuploaded the examples and tutorials-also with the corrected math module.

Best regards...
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Re: [TOOL] Gemix Game Maker Bundle (ENG) 1.1

Postby g1tp111ricard8 » Mon Sep 09, 2013 4:11 pm

I've reuploaded the new version making minor bugfix in Resources, and in the Framework section, you can add and delete one o more modules at time.
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Re: [TOOL] Gemix Game Maker Bundle (ENG) 1.2

Postby g1tp111ricard8 » Tue Sep 17, 2013 4:48 am

New version available.

In this version you can now edit multiple PRG files in a single project type tutorial. Useful when you want to perform several tests of a module or library specified.

Correction of minor in Interactive Desktop and GST Editor bugs.

GST Editor window is now adapted to screen resolution.

New tutorials and available Assets.

Best regards.
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Re: [TOOL] Gemix Game Maker Bundle (ENG) 1.3

Postby g1tp111ricard8 » Thu Sep 26, 2013 3:44 am

New version available.

You can now export the Assets in your projects in different folders, to keep everything organized and so use multiple Assets in a walkthrough or game.

Corrected both GST Editor and Interactive Desktop on the screen when display resolution.

Updated Gemix Studio applications and all Gemix Studio projects to adopt the new system's Assets.
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