[GAME] Pharaoph Maze

Projects in Development.

[GAME] Pharaoph Maze

Postby Nightwolf » Mon Mar 07, 2011 12:12 am

First use to library 3d from Hyperbou. Much to be done, yet can be playable. Its like a remake Sultan's Maze (an old Amstrad CPC Game)

Image

You need to pick the gems a take out the laberinth, but watch out the Guardian!

Game ends upon recovery six gems, or die because guardian or no enough energy.

How to play:
Cusor to move, or pad (every step you made, a energy point you lose, and another one for every gem you carry)
Enter o pad button 1 to show the map. It costs 2 energy point.
Space to pick the gems.
Left ALT to jump walls (it costs 5 energy points)
Control: Throw a Gem

N -> 60 FPS
M -> FPS with no limit

F1 = 320x240 filter scale2x
F2 = 320x240 filter normal2x
F3 = 320x240 no filter
F4 = Show FPS

F5 = Culling
F6 = Culling Disable

Maze generator is unnestable. Maybe you need a few tries to play it (sorry)
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Re: [GAME] Pharaoph Maze

Postby CicTec » Mon Mar 07, 2011 11:11 am

Hello Nightwolf,

Very nice game :)
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Re: [GAME] Pharaoph Maze

Postby Dluk » Mon Mar 07, 2011 8:27 pm

Really good, I like it. Runs very nice in my PC :)
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"El destino es como un juego... ¿No? Y ahora, esperas mi último movimiento"

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