[OPENGL] Gemix Public Testings

Discusión en general sobre Gemix.

Re: [OPENGL] Gemix Public Testings

Postby SimulatorOne » Thu Oct 16, 2014 4:19 pm

***************************
*** OpenGL Hardware LOG ***
***************************

VENDOR : Intel
RENDERER: Intel(R) HD Graphics
VERSION : 3.1.0 - Build 9.17.10.3517


****************************
*** OpenGL Benchmark LOG ***
****************************
Time elapsed for making and rendering 100 process...
SECS: 0
FPS rendering 100 processes...
MIN: 0
MAX: 480
FPS rendering 100 processes with size...
MIN: 407
MAX: 471
FPS rendering 100 processes with angle_x + angle_y...
MIN: 413
MAX: 632
FPS rendering 100 processes with shear_x + shear_y...
MIN: 285
MAX: 604
FPS rendering 100 processes with size + angle_x + angle_y + shear_x + shear_y...
MIN: 240
MAX: 436
FPS rendering 100 processes with color blending...
MIN: 185
MAX: 339
FPS rendering 100 processes with tint effect...
MIN: 200
MAX: 469
----------------------------
Time elapsed for making and rendering 500 process...
SECS: 1
FPS rendering 500 processes...
MIN: 150
MAX: 178
FPS rendering 500 processes with size...
MIN: 107
MAX: 151
FPS rendering 500 processes with angle_x + angle_y...
MIN: 107
MAX: 200
FPS rendering 500 processes with shear_x + shear_y...
MIN: 198
MAX: 223
FPS rendering 500 processes with size + angle_x + angle_y + shear_x + shear_y...
MIN: 23
MAX: 224
FPS rendering 500 processes with color blending...
MIN: 50
MAX: 117
FPS rendering 500 processes with tint effect...
MIN: 50
MAX: 148
----------------------------
Time elapsed for making and rendering 1000 process...
SECS: 6
FPS rendering 1000 processes...
MIN: 81
MAX: 87
FPS rendering 1000 processes with size...
MIN: 39
MAX: 93
FPS rendering 1000 processes with angle_x + angle_y...
MIN: 44
MAX: 118
FPS rendering 1000 processes with shear_x + shear_y...
MIN: 29
MAX: 109
FPS rendering 1000 processes with size + angle_x + angle_y + shear_x + shear_y...
MIN: 9
MAX: 97
FPS rendering 1000 processes with color blending...
MIN: 26
MAX: 83
FPS rendering 1000 processes with tint effect...
MIN: 26
MAX: 80
----------------------------


Microsoft Windows 7 Home Premium SP1 64bits
DualCore Intel Pentium G860, 3000 MHz (30 x 100)
DIMM1: Kingston 99U5471-012.A00LF 4 GB DDR3-1333 DDR3 SDRAM
[RETO]: [MINI CONCURSO] Winter GAMES 2011 [JUEGO]: Rosie ~ The Rascal
[IDE]:Notepad++,Gemix:7.5u3,Docs,PhotonV1.1k1,Webservices,Hiper3D,Tests (19/05/2018)
Mi portatil: ASUS X554L, intel i3-4040U 1.9GHz ,GPU:nVidia Geforce 820m
User avatar
SimulatorOne
 
Posts: 6623
Joined: Tue Nov 17, 2009 2:52 pm
Location: Barcelona

Re: [OPENGL] Gemix Public Testings

Postby TYCO » Thu Oct 16, 2014 6:46 pm

CPU: Pentium4 2.0GHz
RAM: DDR-400 1,5GB
SO: Windows XP SP3 32Bits


Super Máquina de Vapor 2.0!

***************************
*** OpenGL Hardware LOG ***
***************************

VENDOR : NVIDIA Corporation
RENDERER: GeForce FX 5200/AGP/SSE2
VERSION : 2.0.3


****************************
*** OpenGL Benchmark LOG ***
****************************
Time elapsed for making and rendering 100 process...
SECS: 4
FPS rendering 100 processes...
MIN: 18
MAX: 26
FPS rendering 100 processes with size...
MIN: 11
MAX: 34
FPS rendering 100 processes with angle_x + angle_y...
MIN: 17
MAX: 41
FPS rendering 100 processes with shear_x + shear_y...
MIN: 14
MAX: 24
FPS rendering 100 processes with size + angle_x + angle_y + shear_x + shear_y...
MIN: 9
MAX: 37
FPS rendering 100 processes with color blending...
MIN: 1
MAX: 9
FPS rendering 100 processes with tint effect...
MIN: 2
MAX: 18
----------------------------
Time elapsed for making and rendering 500 process...
SECS: 47
FPS rendering 500 processes...
MIN: 5
MAX: 6
FPS rendering 500 processes with size...
MIN: 5
MAX: 19
FPS rendering 500 processes with angle_x + angle_y...
MIN: 4
MAX: 8
FPS rendering 500 processes with shear_x + shear_y...
MIN: 8
MAX: 10
FPS rendering 500 processes with size + angle_x + angle_y + shear_x + shear_y...
MIN: 8
MAX: 19
FPS rendering 500 processes with color blending...
MIN: 1
MAX: 15
FPS rendering 500 processes with tint effect...
MIN: 1
MAX: 5
----------------------------
Time elapsed for making and rendering 1000 process...
SECS: 169
FPS rendering 1000 processes...
MIN: 3
MAX: 4
FPS rendering 1000 processes with size...
MIN: 4
MAX: 18
FPS rendering 1000 processes with angle_x + angle_y...
MIN: 3
MAX: 4
FPS rendering 1000 processes with shear_x + shear_y...
MIN: 3
MAX: 4
FPS rendering 1000 processes with size + angle_x + angle_y + shear_x + shear_y...
MIN: 4
MAX: 15
FPS rendering 1000 processes with color blending...
MIN: 5
MAX: 6
FPS rendering 1000 processes with tint effect...
MIN: 1
MAX: 1
----------------------------
Todo Modo Gráfico tiene por detrás una Línea de Comandos.

Proyecto: SnowCraft Remake (100%).
Proyecto: Bomb a Bomb Remake (100%).
Proyecto: Rally Mortal (87%).

[RETO]: 20lineas - [JUEGO]: eLaberinto[CONCURSO]: EL JUEGO DEL VERANO 2011 - [JUEGO]: PlayaBall
User avatar
TYCO
 
Posts: 3482
Joined: Tue Sep 02, 2008 7:38 pm

Re: [OPENGL] Gemix Public Testings

Postby AmakaSt » Thu Oct 16, 2014 8:03 pm

Hola,

Aquí van los resultados que ha dado mi maquina:

CPU: Intel(R) Core(TM) i5-2400 CPU @ 3.10GHz
RAM: 8,00 GB
SO: Windows 7 Home Premium SP1 64bits


***************************
*** OpenGL Hardware LOG ***
***************************

VENDOR : NVIDIA Corporation
RENDERER: GeForce GT 420/PCI/SSE2
VERSION : 4.1.0


****************************
*** OpenGL Benchmark LOG ***
****************************
Time elapsed for making and rendering 100 process...
SECS: 0
FPS rendering 100 processes...
MIN: 0
MAX: 615
FPS rendering 100 processes with size...
MIN: 549
MAX: 610
FPS rendering 100 processes with angle_x + angle_y...
MIN: 573
MAX: 732
FPS rendering 100 processes with shear_x + shear_y...
MIN: 696
MAX: 729
FPS rendering 100 processes with size + angle_x + angle_y + shear_x + shear_y...
MIN: 416
MAX: 697
FPS rendering 100 processes with color blending...
MIN: 282
MAX: 512
FPS rendering 100 processes with tint effect...
MIN: 294
MAX: 604
----------------------------
Time elapsed for making and rendering 500 process...
SECS: 1
FPS rendering 500 processes...
MIN: 172
MAX: 425
FPS rendering 500 processes with size...
MIN: 137
MAX: 186
FPS rendering 500 processes with angle_x + angle_y...
MIN: 150
MAX: 242
FPS rendering 500 processes with shear_x + shear_y...
MIN: 131
MAX: 222
FPS rendering 500 processes with size + angle_x + angle_y + shear_x + shear_y...
MIN: 50
MAX: 192
FPS rendering 500 processes with color blending...
MIN: 69
MAX: 130
FPS rendering 500 processes with tint effect...
MIN: 69
MAX: 170
----------------------------
Time elapsed for making and rendering 1000 process...
SECS: 5
FPS rendering 1000 processes...
MIN: 91
MAX: 98
FPS rendering 1000 processes with size...
MIN: 64
MAX: 102
FPS rendering 1000 processes with angle_x + angle_y...
MIN: 85
MAX: 134
FPS rendering 1000 processes with shear_x + shear_y...
MIN: 85
MAX: 130
FPS rendering 1000 processes with size + angle_x + angle_y + shear_x + shear_y...
MIN: 18
MAX: 142
FPS rendering 1000 processes with color blending...
MIN: 18
MAX: 47
FPS rendering 1000 processes with tint effect...
MIN: 35
MAX: 91
----------------------------


Un saludo.
User avatar
AmakaSt
 
Posts: 402
Joined: Fri Oct 03, 2008 10:00 pm

Re: [OPENGL] Gemix Public Testings

Postby hot_bru » Thu Oct 16, 2014 8:57 pm

****************************
*** OpenGL Benchmark LOG ***
****************************
Time elapsed for making and rendering 100 process...
SECS: 0
FPS rendering 100 processes...
MIN: 0
MAX: 1604
FPS rendering 100 processes with size...
MIN: 776
MAX: 1571
FPS rendering 100 processes with angle_x + angle_y...
MIN: 1391
MAX: 1835
FPS rendering 100 processes with shear_x + shear_y...
MIN: 1065
MAX: 1823
FPS rendering 100 processes with size + angle_x + angle_y + shear_x + shear_y...
MIN: 665
MAX: 1090
FPS rendering 100 processes with color blending...
MIN: 503
MAX: 973
FPS rendering 100 processes with tint effect...
MIN: 969
MAX: 1255
----------------------------
Time elapsed for making and rendering 500 process...
SECS: 0
FPS rendering 500 processes...
MIN: 422
MAX: 1255
FPS rendering 500 processes with size...
MIN: 297
MAX: 522
FPS rendering 500 processes with angle_x + angle_y...
MIN: 285
MAX: 302
FPS rendering 500 processes with shear_x + shear_y...
MIN: 270
MAX: 292
FPS rendering 500 processes with size + angle_x + angle_y + shear_x + shear_y...
MIN: 163
MAX: 281
FPS rendering 500 processes with color blending...
MIN: 52
MAX: 282
FPS rendering 500 processes with tint effect...
MIN: 268
MAX: 307
----------------------------
Time elapsed for making and rendering 1000 process...
SECS: 3
FPS rendering 1000 processes...
MIN: 172
MAX: 213
FPS rendering 1000 processes with size...
MIN: 147
MAX: 191
FPS rendering 1000 processes with angle_x + angle_y...
MIN: 146
MAX: 194
FPS rendering 1000 processes with shear_x + shear_y...
MIN: 135
MAX: 192
FPS rendering 1000 processes with size + angle_x + angle_y + shear_x + shear_y...
MIN: 89
MAX: 147
FPS rendering 1000 processes with color blending...
MIN: 126
MAX: 142
FPS rendering 1000 processes with tint effect...
MIN: 141
MAX: 164
----------------------------


***************************
*** OpenGL Hardware LOG ***
***************************

VENDOR : Intel
RENDERER: Intel(R) HD Graphics 4400
VERSION : 4.2.0 - Build 10.18.10.3304
You do not have the required permissions to view the files attached to this post.
User avatar
hot_bru
 
Posts: 350
Joined: Fri Dec 04, 2009 8:27 pm
Location: Valencia, España.

Re: [OPENGL] Gemix Public Testings

Postby Spiderman » Thu Oct 16, 2014 11:36 pm

Este es mi resultado:

SISTEMA.png



***************************
*** OpenGL Hardware LOG ***
***************************

VENDOR : Intel
RENDERER: Intel(R) HD Graphics Family
VERSION : 3.1.0 - Build 8.15.10.2430



****************************
*** OpenGL Benchmark LOG ***
****************************
Time elapsed for making and rendering 100 process...
SECS: 0
FPS rendering 100 processes...
MIN: 0
MAX: 238
FPS rendering 100 processes with size...
MIN: 184
MAX: 210
FPS rendering 100 processes with angle_x + angle_y...
MIN: 197
MAX: 284
FPS rendering 100 processes with shear_x + shear_y...
MIN: 123
MAX: 249
FPS rendering 100 processes with size + angle_x + angle_y + shear_x + shear_y...
MIN: 101
MAX: 201
FPS rendering 100 processes with color blending...
MIN: 79
MAX: 201
FPS rendering 100 processes with tint effect...
MIN: 86
MAX: 218
----------------------------
Time elapsed for making and rendering 500 process...
SECS: 3
FPS rendering 500 processes...
MIN: 71
MAX: 80
FPS rendering 500 processes with size...
MIN: 45
MAX: 85
FPS rendering 500 processes with angle_x + angle_y...
MIN: 62
MAX: 124
FPS rendering 500 processes with shear_x + shear_y...
MIN: 28
MAX: 107
FPS rendering 500 processes with size + angle_x + angle_y + shear_x + shear_y...
MIN: 11
MAX: 124
FPS rendering 500 processes with color blending...
MIN: 22
MAX: 92
FPS rendering 500 processes with tint effect...
MIN: 23
MAX: 76
----------------------------
Time elapsed for making and rendering 1000 process...
SECS: 12
FPS rendering 1000 processes...
MIN: 41
MAX: 44
FPS rendering 1000 processes with size...
MIN: 18
MAX: 59
FPS rendering 1000 processes with angle_x + angle_y...
MIN: 46
MAX: 68
FPS rendering 1000 processes with shear_x + shear_y...
MIN: 19
MAX: 62
FPS rendering 1000 processes with size + angle_x + angle_y + shear_x + shear_y...
MIN: 7
MAX: 70
FPS rendering 1000 processes with color blending...
MIN: 6
MAX: 12
FPS rendering 1000 processes with tint effect...
MIN: 12
MAX: 44
----------------------------
You do not have the required permissions to view the files attached to this post.
User avatar
Spiderman
 
Posts: 761
Joined: Wed Feb 11, 2009 2:49 am

Re: [OPENGL] Gemix Public Testings

Postby radianplus » Sat Oct 18, 2014 9:53 am

Procesador : intel core2duo T7500 2.2Ghz
Memoria RAM : 4 GB DDR2 533
Sistema Op : Windows 7 home premium 64Bits


***************************
*** OpenGL Hardware LOG ***
***************************

VENDOR : Intel
RENDERER: Intel 965/963 Graphics Media Accelerator
VERSION : 2.0.0 - Build 8.14.10.1930



****************************
*** OpenGL Benchmark LOG ***
****************************
Time elapsed for making and rendering 100 process...
SECS: 0
FPS rendering 100 processes...
MIN: 0
MAX: 295
FPS rendering 100 processes with size...
MIN: 265
MAX: 269
FPS rendering 100 processes with angle_x + angle_y...
MIN: 263
MAX: 266
FPS rendering 100 processes with shear_x + shear_y...
MIN: 40
MAX: 264
FPS rendering 100 processes with size + angle_x + angle_y + shear_x + shear_y...
MIN: 255
MAX: 261
FPS rendering 100 processes with color blending...
MIN: 255
MAX: 267
FPS rendering 100 processes with tint effect...
MIN: 20
MAX: 266
----------------------------
Time elapsed for making and rendering 500 process...
SECS: 4
FPS rendering 500 processes...
MIN: 21
MAX: 65
FPS rendering 500 processes with size...
MIN: 55
MAX: 59
FPS rendering 500 processes with angle_x + angle_y...
MIN: 46
MAX: 58
FPS rendering 500 processes with shear_x + shear_y...
MIN: 57
MAX: 58
FPS rendering 500 processes with size + angle_x + angle_y + shear_x + shear_y...
MIN: 43
MAX: 57
FPS rendering 500 processes with color blending...
MIN: 54
MAX: 57
FPS rendering 500 processes with tint effect...
MIN: 54
MAX: 58
----------------------------
Time elapsed for making and rendering 1000 process...
SECS: 20
FPS rendering 1000 processes...
MIN: 25
MAX: 29
FPS rendering 1000 processes with size...
MIN: 25
MAX: 29
FPS rendering 1000 processes with angle_x + angle_y...
MIN: 9
MAX: 28
FPS rendering 1000 processes with shear_x + shear_y...
MIN: 9
MAX: 27
FPS rendering 1000 processes with size + angle_x + angle_y + shear_x + shear_y...
MIN: 23
MAX: 28
FPS rendering 1000 processes with color blending...
MIN: 23
MAX: 29
FPS rendering 1000 processes with tint effect...
MIN: 14
MAX: 27
----------------------------


Procesador : intel pentium 4 3.4Ghz
Memoria RAM : 2 GB DDR2 533
Sistema Op : Windows 7 home premium 32Bits


***************************
*** OpenGL Hardware LOG ***
***************************

VENDOR : ATI Technologies Inc.
RENDERER: ATI Radeon HD 4770
VERSION : 3.3.11653 Compatibility Profile Context



****************************
*** OpenGL Benchmark LOG ***
****************************
Time elapsed for making and rendering 100 process...
SECS: 0
FPS rendering 100 processes...
MIN: 0
MAX: 433
FPS rendering 100 processes with size...
MIN: 409
MAX: 433
FPS rendering 100 processes with angle_x + angle_y...
MIN: 417
MAX: 431
FPS rendering 100 processes with shear_x + shear_y...
MIN: 411
MAX: 419
FPS rendering 100 processes with size + angle_x + angle_y + shear_x + shear_y...
MIN: 408
MAX: 416
FPS rendering 100 processes with color blending...
MIN: 245
MAX: 437
FPS rendering 100 processes with tint effect...
MIN: 357
MAX: 437
----------------------------
Time elapsed for making and rendering 500 process...
SECS: 2
FPS rendering 500 processes...
MIN: 108
MAX: 161
FPS rendering 500 processes with size...
MIN: 112
MAX: 114
FPS rendering 500 processes with angle_x + angle_y...
MIN: 107
MAX: 113
FPS rendering 500 processes with shear_x + shear_y...
MIN: 107
MAX: 110
FPS rendering 500 processes with size + angle_x + angle_y + shear_x + shear_y...
MIN: 105
MAX: 108
FPS rendering 500 processes with color blending...
MIN: 107
MAX: 115
FPS rendering 500 processes with tint effect...
MIN: 109
MAX: 115
----------------------------
Time elapsed for making and rendering 1000 process...
SECS: 8
FPS rendering 1000 processes...
MIN: 59
MAX: 62
FPS rendering 1000 processes with size...
MIN: 58
MAX: 60
FPS rendering 1000 processes with angle_x + angle_y...
MIN: 54
MAX: 59
FPS rendering 1000 processes with shear_x + shear_y...
MIN: 56
MAX: 57
FPS rendering 1000 processes with size + angle_x + angle_y + shear_x + shear_y...
MIN: 55
MAX: 56
FPS rendering 1000 processes with color blending...
MIN: 56
MAX: 60
FPS rendering 1000 processes with tint effect...
MIN: 55
MAX: 59
----------------------------
Last edited by radianplus on Thu Oct 23, 2014 3:30 pm, edited 1 time in total.
User avatar
radianplus
 
Posts: 28
Joined: Fri Sep 17, 2010 10:26 am

Re: [OPENGL] Gemix Public Testings

Postby Dluk » Sat Oct 18, 2014 2:52 pm

*Uuuuuuhhhhuuhhuhuhuhuhuh* (inserte ruido incoherente de zombie aquí)

Sigo vivo, aunque no sé cuanto, jaja.

***************************
*** OpenGL Hardware LOG ***
***************************

VENDOR : NVIDIA Corporation
RENDERER: GeForce GT 220/PCI/SSE2/3DNOW!
VERSION : 3.3.0


****************************
*** OpenGL Benchmark LOG ***
****************************
Time elapsed for making and rendering 100 process...
SECS: 0
FPS rendering 100 processes...
MIN: 0
MAX: 578
FPS rendering 100 processes with size...
MIN: 384
MAX: 572
FPS rendering 100 processes with angle_x + angle_y...
MIN: 183
MAX: 641
FPS rendering 100 processes with shear_x + shear_y...
MIN: 175
MAX: 461
FPS rendering 100 processes with size + angle_x + angle_y + shear_x + shear_y...
MIN: 316
MAX: 577
FPS rendering 100 processes with color blending...
MIN: 252
MAX: 533
FPS rendering 100 processes with tint effect...
MIN: 370
MAX: 597
----------------------------
Time elapsed for making and rendering 500 process...
SECS: 1
FPS rendering 500 processes...
MIN: 167
MAX: 369
FPS rendering 500 processes with size...
MIN: 177
MAX: 207
FPS rendering 500 processes with angle_x + angle_y...
MIN: 180
MAX: 235
FPS rendering 500 processes with shear_x + shear_y...
MIN: 145
MAX: 227
FPS rendering 500 processes with size + angle_x + angle_y + shear_x + shear_y...
MIN: 72
MAX: 214
FPS rendering 500 processes with color blending...
MIN: 48
MAX: 155
FPS rendering 500 processes with tint effect...
MIN: 58
MAX: 201
----------------------------
Time elapsed for making and rendering 1000 process...
SECS: 5
FPS rendering 1000 processes...
MIN: 49
MAX: 114
FPS rendering 1000 processes with size...
MIN: 76
MAX: 117
FPS rendering 1000 processes with angle_x + angle_y...
MIN: 97
MAX: 130
FPS rendering 1000 processes with shear_x + shear_y...
MIN: 121
MAX: 131
FPS rendering 1000 processes with size + angle_x + angle_y + shear_x + shear_y...
MIN: 27
MAX: 127
FPS rendering 1000 processes with color blending...
MIN: 53
MAX: 114
FPS rendering 1000 processes with tint effect...
MIN: 54
MAX: 109
----------------------------


Image

Si tengo tiempo, después pruebo con la PC de casa, que es mucho más potente que esta (que es la del trabajo).
Image
"El destino es como un juego... ¿No? Y ahora, esperas mi último movimiento"

Kain - Legacy of Kain: Soul Reaver
User avatar
Dluk
 
Posts: 2418
Joined: Sun Jan 04, 2009 3:51 pm
Location: En el campo de batalla

Re: [OPENGL] Gemix Public Testings

Postby CicTec » Tue Oct 21, 2014 9:47 am

Muchas gracias a todos por el feedback. :)
User avatar
CicTec
 
Posts: 16328
Joined: Thu Jul 31, 2008 10:18 pm

Re: [OPENGL] Gemix Public Testings

Postby g1tp111ricard8 » Tue Oct 28, 2014 4:18 am

****************************
*** OpenGL Benchmark LOG ***
****************************
Time elapsed for making and rendering 100 process...
SECS: 0
FPS rendering 100 processes...
MIN: 0
MAX: 1329
FPS rendering 100 processes with size...
MIN: 1272
MAX: 1329
FPS rendering 100 processes with angle_x + angle_y...
MIN: 1272
MAX: 1494
FPS rendering 100 processes with shear_x + shear_y...
MIN: 1173
MAX: 1492
FPS rendering 100 processes with size + angle_x + angle_y + shear_x + shear_y...
MIN: 1116
MAX: 1217
FPS rendering 100 processes with color blending...
MIN: 886
MAX: 1199
FPS rendering 100 processes with tint effect...
MIN: 786
MAX: 1344
----------------------------
Time elapsed for making and rendering 500 process...
SECS: 0
FPS rendering 500 processes...
MIN: 277
MAX: 1044
FPS rendering 500 processes with size...
MIN: 325
MAX: 354
FPS rendering 500 processes with angle_x + angle_y...
MIN: 340
MAX: 412
FPS rendering 500 processes with shear_x + shear_y...
MIN: 270
MAX: 412
FPS rendering 500 processes with size + angle_x + angle_y + shear_x + shear_y...
MIN: 231
MAX: 337
FPS rendering 500 processes with color blending...
MIN: 223
MAX: 300
FPS rendering 500 processes with tint effect...
MIN: 223
MAX: 361
----------------------------
Time elapsed for making and rendering 1000 process...
SECS: 2
FPS rendering 1000 processes...
MIN: 188
MAX: 227
FPS rendering 1000 processes with size...
MIN: 169
MAX: 189
FPS rendering 1000 processes with angle_x + angle_y...
MIN: 183
MAX: 218
FPS rendering 1000 processes with shear_x + shear_y...
MIN: 136
MAX: 197
FPS rendering 1000 processes with size + angle_x + angle_y + shear_x + shear_y...
MIN: 110
MAX: 207
FPS rendering 1000 processes with color blending...
MIN: 107
MAX: 174
FPS rendering 1000 processes with tint effect...
MIN: 113
MAX: 190
----------------------------



***************************
*** OpenGL Hardware LOG ***
***************************

VENDOR : NVIDIA Corporation
RENDERER: GeForce GTX 660M/PCIe/SSE2
VERSION : 4.4.0 NVIDIA 344.11

Windows 8 64 bits
Intel Core i7 3630QM 2.4 GHz
8 GB Ram
Last edited by g1tp111ricard8 on Wed Oct 29, 2014 4:06 am, edited 1 time in total.
User avatar
g1tp111ricard8
 
Posts: 694
Joined: Tue Dec 02, 2008 7:47 pm
Location: InteractiveStation

Re: [OPENGL] Gemix Public Testings

Postby CicTec » Tue Oct 28, 2014 10:02 am

Gracias por el test ricard. :)

Podrias postear por favor tambien el tipo de procesador, tipo y cantidad de ram y SO instado de tu equipo ? (Siempre en el post del benchmark, porque no lo veo).
User avatar
CicTec
 
Posts: 16328
Joined: Thu Jul 31, 2008 10:18 pm

PreviousNext

Return to General

Who is online

Users browsing this forum: No registered users and 2 guests