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[GAME] Showdown
Posted: Mon Mar 07, 2011 12:02 am
by Nightwolf
Its a DooM deathmatch clone using Mode 7. 3 max players and a bot.
Link thanks to BlackEnd:
http://blackend.es/archivos/Showdown.zip
Re: [GAME] Showdown
Posted: Mon Mar 07, 2011 11:18 am
by CicTec
Hello Nightwolf,
Good "clone, " especially being programmed with the mode7
The game is complete, or are there other levels of development ?
Re: [GAME] Showdown
Posted: Mon Mar 07, 2011 1:13 pm
by Nightwolf
I fear is a Geame Over. Also the level editor was lost

But anyway, maybe in the future, where more improvement with mode 7, or mode 8, i will glad to continue this game. (My first release ever done!)
Hint: Walls.... walls... i need them!

Re: [GAME] Showdown
Posted: Mon Mar 07, 2011 1:35 pm
by CicTec
A shame for the loss of the editor, I hope that in future may create it again to continue the game and improve it.

Re: [GAME] Showdown
Posted: Mon Mar 07, 2011 8:29 pm
by Dluk
Hahaha, I really have fun with this. Hope you can "enhance" it in the near future

Re: [GAME] Showdown
Posted: Wed Mar 28, 2012 4:27 pm
by NostalgicAlgorithms
Very nice example. I'm curious if you could load 3d objects if you could fake the look, style, game play, etc of an early raycast game like Wolf 3d.
What you would need is some 4 sided walls which textures on them. What formats can Div/Div2/Gemix support?
Re: [GAME] Showdown
Posted: Wed Mar 28, 2012 4:29 pm
by Nightwolf
Hehe... well, i asked for walls sice looong time ago. That will make me happy

Re: [GAME] Showdown
Posted: Wed Mar 28, 2012 4:35 pm
by NostalgicAlgorithms
Do you mean you need models? I'm up to it if you need anything.
Re: [GAME] Showdown
Posted: Wed Mar 28, 2012 4:38 pm
by Nightwolf
Nice!! A pity Gemix still doest support models. Nothing that cannot be done in the close future. Then, i will be happy to upgrade Showdown, but this time, Network and full 3d.... and in that time... surely i will need your skills!!

(That or maybei will improve Unnamed....)
Re: [GAME] Showdown
Posted: Thu May 31, 2012 1:21 am
by NostalgicAlgorithms
Maybe we should collaborate on something?
